Resolved security protections of scripts in asset bundles

ScottyG

New member
Joined
Mar 16, 2023
Messages
2
Programming Experience
10+
Hey Punks!

I've just come across the ability to import and compile classes runtime (Unity 3D, C#)

Given that I'm importing 3rd party scripts (for whatever reason), e.g. Unity - Manual: Including scripts in AssetBundles

The Unity application’s sandbox and Android user permissions protect the user, but what can be done to protect my application?

What kind of things could a funky hacker punk do with this facility?
And what would help manage this risk?
Could this be made secure?

Many thanks!
 
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