C# Collision library?

Oblivion165

New member
Joined
Jun 9, 2017
Messages
1
Programming Experience
10+
Hi, I have been looking for a C# collision library for ages now. I am trying to do Triangle on Triangle collision detection using Vector3s (not 2d!) and google just has over a decade of people asking how to do it and nothing use-able every coming from it. Hundreds upon hundreds of people asking and nothing.

Sure, people post math that looks like they found it on the crash at Roswell but that is well past my abilities. I would gladly pay money at this point for the ability to sent 6 little vector 3's (2 triangles, 3 points each) to a library and tell whether they intersect or not. I don't even need to know the intersection point! just if they do or not.

I don't need a physics engine or a polygon parser or anything like that, just a simple little triangle detector!
 
Back
Top Bottom